A practical tool workflow
How to use Bitcraft Online tools
BitCraft projects connect settlement space, gathering, recipes and trade. Start with the project you want to finish, work backwards to its inputs, then decide which inputs to gather or buy. A small route and a material list are usually easier to act on than several competing calculators.
Workflow reviewed
Start with the step you need. These are examples, not a ranking or a required tool stack. Listing details stay connected to current GG Atlas records; reachability is not proof of compatibility or safety.
Step 1
Settle your claim
When: Before expanding a claim or laying out a settlement.
Separate the space you need from the materials an upgrade requires. Sketch the layout, then check upgrade requirements against your own claim. Inventory-linked tools may require more setup than a standalone planner.
Browse all listed tools for this step →Step 2
Explore the wilderness
When: When you need to find a destination or resource for a project.
Look up the destination, then build a route with useful waypoints. A map does not establish whether a location is accessible or a resource is still available in your world.
Browse all listed tools for this step →Step 3
Run production
When: Once you have chosen the item and quantity to make.
Expand the recipe into inputs and compare those requirements with your stock. Pick one calculator as your working list so you do not double-count subcomponents. For a group project, make responsibility and progress explicit.
Browse all listed tools for this step →Step 4
Trade and manage
When: Before buying a large input batch or selling finished goods.
Use market reference to compare making, gathering and buying. Check when the data was refreshed and allow for the actual offers you can reach; a historical price is not a guaranteed trade.
Browse all listed tools for this step →