GG Atlas

Getting started

Starting a new game: which tools do you actually need?

Start with the game itself and one place to answer questions. Add a map, planner or tracker when you can name the problem it solves. You do not need an endgame setup before finding out what you enjoy.

By GG Atlas · Reviewed · About 4 min read

Choose a first-session goal you can recognise

Decide what would make the session feel complete: learn a weapon, finish the opening area, find a workable base location or play a few matches with friends. Keep it smaller than mastering the whole game. A specific goal makes it easier to tell useful advice from information you can leave until later.

Check the mode, platform and people you intend to play with before following a setup guide. A solo progression route may not fit a shared server, and an advanced build may depend on equipment that is irrelevant to your first evening. These differences matter more than collecting a long list of bookmarks.

Keep one reference nearby, not every answer open

A database or wiki is useful for an unfamiliar item, skill or requirement. Search the term you just encountered and read enough to answer the question. You can come back for the larger system later. If discovery matters to you, avoid pages that reveal full quest chains, boss lists or every location at once.

When advice gives you several unfamiliar dependencies, work backwards until you find the first one you can act on. Save that step. You do not have to understand every branch of progression to make the next sensible choice, and finishing a guide is not the same as making progress in the game.

Try the playstyle before planning the finished character

Use the tutorial or an inexpensive setup to learn the rhythm of movement, aiming, resource use and recovery. A build can be strong on paper and still be awkward for you. Notice which action you want to repeat before investing heavily in its equipment or copying a complicated rotation.

A planner becomes useful when it lets you compare choices you understand. If every field is unfamiliar, begin with a weapon explanation or a simple loadout. Keep your first configuration as a baseline so you can tell what a later change actually does. More settings are not automatically more useful information.

Add the second tool only after the first interruption

After playing, identify the question that interrupted you most. Repeatedly losing track of a route may justify a map. Forgetting objectives may justify a tracker. Unclear equipment trade-offs may justify a planner. If a quick browser lookup was enough, keep that simpler arrangement.

Treat an installer or account connection as a separate choice, not a normal requirement for beginning. Read the tool's delivery format, access information and project instructions. Unknown information is a reason to investigate, not permission to assume that every integration is harmless or needed.

Leave a useful note for your second session

Write down where you stopped, the next small task and the one reference that helped. If you used a map or planner, record the configuration or save it through its normal controls. You should be able to resume without reconstructing an evening of searches.

You may finish the session with no extra software installed. That is a perfectly workable setup. Expand it when the game gives you a reason, and remove a tool when maintaining it becomes more work than the problem it solves.

  • I have one goal for the session.
  • My reference matches my mode and platform.
  • I know which spoilers I want to avoid.
  • I can explain why each extra tool is open.